View Poll Results: Should Spirits be mobile?
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Yes.
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8 |
25.00% |
No.
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24 |
75.00% |
Oct 01, 2009, 12:25 AM // 00:25
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#1
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Grotto Attendant
Join Date: Aug 2007
Location: Canada
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Mobile Spirits
Let spirits move around in PvE and follow the caster.
I say this because I'm extremely lazy and the less I have to click Summon Spirits, the better. With this change, the spirits could virtually play the game for me.
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Oct 01, 2009, 12:31 AM // 00:31
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#2
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Furnace Stoker
Join Date: Mar 2007
Guild: Our Crabs Know True [LOVE]
Profession: R/
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Less joke topics would be nice. If this is serious, I pity you.
Spirits don't move, Summon Spirits is already more than we need. If you want mobility, play a Rt/N or N/any with minions.
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Oct 01, 2009, 12:46 AM // 00:46
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#3
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Frost Gate Guardian
Join Date: Jan 2007
Guild: [Lone]
Profession: W/
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Quote:
I say this because I'm extremely lazy
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Spirit Spam is plenty easy, no need for them to follow you around. Play MM if you want mobile cannon fodder.
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Oct 01, 2009, 01:06 AM // 01:06
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#4
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Wilds Pathfinder
Join Date: Nov 2007
Guild: Still looking
Profession: Rt/
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Quote:
Originally Posted by Zahr Dalsk
I SAY THES B/C IMM EXTR3MELEY LAZY AND TEH L3S I HAEV 2 CLIK SUMON SPIRITS TEH BTAR!!11!11 WTF LOL WIT THES CHANG3 TEH SPIRITS CUD VIRTUALY PLAY TEH GM3 FOR M3!!!111!!! WTF.
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been suggested before... your lack of seriousness will turn this thread into a flamefest
/notsigned + request lock
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Oct 01, 2009, 01:15 AM // 01:15
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#5
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Grotto Attendant
Join Date: Aug 2007
Location: Canada
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Them minions need more upkeep though.
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Oct 01, 2009, 01:32 AM // 01:32
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#6
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Banned
Join Date: Aug 2008
Profession: D/W
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Perhaps the game should just play itself.....no human needed
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Oct 01, 2009, 01:33 AM // 01:33
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#7
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Ascalonian Squire
Join Date: Aug 2009
Guild: Brethren of Chaos
Profession: Rt/A
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Um... I don't use summon spirits even though I can, it seems like a waste of a skill slot to do what I can do normally perfectly fine by recasting. Why would they need to move?
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Oct 01, 2009, 01:47 AM // 01:47
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#8
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Desert Nomad
Join Date: Mar 2006
Guild: DPX
Profession: R/
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Dont feed the Sarcasm!
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Oct 01, 2009, 02:09 AM // 02:09
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#9
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Frost Gate Guardian
Join Date: May 2007
Guild: Screw guilds.
Profession: Me/
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Quote:
Originally Posted by Need More Donuts
Perhaps the game should just play itself.....no human needed
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That's what I said! But then Anet was all like BANNED FOR BOTTING and I was like NO U
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Oct 01, 2009, 02:15 AM // 02:15
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#10
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Departed from Tyria
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
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Quote:
Originally Posted by Zahr Dalsk
With this change, the spirits could virtually play the game for me.
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Which is exactly why it shouldn't/won't happen.
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Oct 01, 2009, 02:24 AM // 02:24
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#11
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Krytan Explorer
Join Date: Sep 2008
Location: UTC -5 or -6
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I like that they stay... when I want to run past some foes, just drop some spirits & keep running.
I also use Summon Spirits... lets me precast a set and drop them in place... AND gives +100 health to all spirits at only 5 energy. Even if I don't want to move them, I just stand there and spam Summon Spirits to extend their life.
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Oct 01, 2009, 02:25 AM // 02:25
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#12
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Frost Gate Guardian
Join Date: May 2008
Location: LA
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Dont all of the spirits have like..chains on them and are binded to the ground?
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Oct 01, 2009, 02:28 AM // 02:28
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#13
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Forge Runner
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LMAO. I love joke topics. But no, seriously..why do you think spirits are hooked into the ground with chains?
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Oct 01, 2009, 03:23 AM // 03:23
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#14
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Academy Page
Join Date: Dec 2007
Guild: Evil Association of Trollers (EAT)
Profession: Me/Mo
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Quote:
Originally Posted by MagmaRed
Less joke topics would be nice. If this is serious, I pity you.
Spirits don't move, Summon Spirits is already more than we need. If you want mobility, play a Rt/N or N/any with minions.
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If joke topics is the way its going then oh well. Yes this is sarcasm. You can recognize sarcasm in this particular instance do to the usual logic of the thread originator, and how inane his suggestion really is. (Firstly, moving spirits pffft. Secondly letting them move would make them overpowered to the point of absurd.)
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Oct 01, 2009, 05:02 AM // 05:02
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#15
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Frost Gate Guardian
Join Date: Feb 2007
Location: For 5...21 seconds I CAN take damage
Guild: Union Of Light Form Users
Profession: W/
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I'd rather have ANet invent an autokick for retards.
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Oct 01, 2009, 06:28 AM // 06:28
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#16
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Wilds Pathfinder
Join Date: Sep 2006
Location: South of heaven
Guild: S E X Y Shinigami[SEXY]
Profession: W/
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A: " I see dead people.. "
B: " No stupid, it's a Ritualist and a Necro with their newly buffed moving spirits. "
A: " Ohh.. "
C: " I'm maintaining Mending on A. "
B: " n00b "
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Oct 01, 2009, 07:17 AM // 07:17
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#17
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Krytan Explorer
Join Date: Nov 2007
Location: Somewhere in California
Guild: I Gots A Crayon [Blue]
Profession: Me/Mo
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Quote:
Originally Posted by Chrisworld
LMAO. I love joke topics. But no, seriously..why do you think spirits are hooked into the ground with chains?
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Ephemeral Ang's spirits move in the first quest with him!
Don't believe me? Aggro one and run away! It's quite creepy how they hover over to you. I think I lost sleep over it.
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Oct 01, 2009, 07:51 AM // 07:51
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#18
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Jungle Guide
Join Date: Apr 2008
Guild: [bomb]
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it will make the game more creepy. Till SF gets nerfed I will sign all the threads making pve easier. So /signed
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Oct 01, 2009, 08:05 AM // 08:05
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#19
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Forge Runner
Join Date: Feb 2007
Location: Spain
Guild: LHV
Profession: R/N
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Quote:
Originally Posted by Shasgaliel
it will make the game more creepy. Till SF gets nerfed I will sign all the threads making pve easier. So /signed
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That really helps the game and this forum , encourage jokers and trolls that make this kind of threads . GG.
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Oct 01, 2009, 08:09 AM // 08:09
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#20
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Wilds Pathfinder
Join Date: Jun 2008
Location: Denmark
Guild: Jade Reapers [JD]
Profession: W/
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lol @ topic...
Sick of joke-threads.
gg
*btw /notsigned
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